

Luckily, weapons like the Hek and Tigris reach 100% with ease, and riven mods can help weaker shotguns which can’t quite make it. You have a 90% status chance on a weapon that fires 9 pellets, that means that in reality you’re only getting about 10% status total. This is because status is calculated separately for each pellet fired, which isn’t a problem on the Arca Plasmor and its 3 or so shots, but is a horrific mess with a shotgun that fires a lot more. The only downside to shotguns is that if they are Status based (which most of them are), then you need to get 100% status chance on them. A shotgun blast to the head will kill most enemies, and body shots still do a lot of damage. It’s better than pumping an entire clip from a rifle into an enemy and having to reload.

On the one hand, the small clip sizes that most shotguns have mean you’ll spend more time reloading, but when you only take one or two shots to kill important enemies, then that’s not too bad. Shotguns like the Arca Plasmor, Tigris and Hek are all wonderful weapons that don’t require THAT much work to make them sortie viable. If you’re lacking damage, then get yourself a shotgun. Failing that, you can head to the Mastery Rank Practice Area in Cephalon Simaris’s room in the relays and do Mastery Test 5, which requires you to hack a set of consoles. The best way to do that? High level Spy missions. Especially since Grineer consoles can be failed in sorties (by accidentally setting then un-setting a piece three times) and both types of hackable console will give you a painful shock if you mess them up.
#Warframe needs more enemies how to#
You can’t use ciphers in Sorties, so you need to learn how to hack, and hack well. If it means rolling to extraction, then who cares if you look dumb, at least you’re alive. Rolling also makes you a smaller target, making you much harder to hit, and allows you to avoid being knocked down or grabbed by Infested Ancients or Grineer Scorpions. But more importantly if you roll correctly, you can significantly reduce the damage over time you take from effects like Fire and Toxin. Okay, really Sentinels are with their ability to suck loot towards you, but rolling is good too. But luckily, I’m here with some more tips to doing sorties. The only places where enemies only start to compare are in the furthest parts of the Void, Kuva Floods, fighting Eidolons and Sentients and maaaaaaybe tier 5 bounties on the Plains of Eidolon. In doing them, you face enemies in tougher conditions than anywhere else on the star chart.
